![octopath traveler ost boost and burst octopath traveler ost boost and burst](https://i.ytimg.com/vi/lCzxAzi80ck/maxresdefault.jpg)
Just like Roy and Chrom, this move is actually quite useful for stringing up combos thanks to its high speed and the fact that it's very weak.
![octopath traveler ost boost and burst octopath traveler ost boost and burst](https://i.ytimg.com/vi/zYxURI9QyvA/maxresdefault.jpg)
It works the same as Roy/Chrom's jab, essentially, just shorter. This move also does around 4.5%, and starts at around frame 4, and stays active from 4 to 6. Primrose does a weak jab that sends her opponent up with very low knockback. Regardless, her combos will prove to be threatening to the heaviest of fighters.Īnd here, I will explain Primrose's actual moveset, and explain in-depth what sort of combos to try and perform if this dancer was actually in Smash. She can defend herself in the air, but her floatiness gives her.not the most favors avaliable. Primrose is a little bit floaty, meaning that although she escapes combos easily, she has a little bit of a harder time getting back on the stage itself. She can also mix up her recovery thanks to her wall jump on certain stages such as Yoshi's Island and Kalos League.
![octopath traveler ost boost and burst octopath traveler ost boost and burst](https://vgmsite.com/soundtracks/octopath-traveler-break-boost-and-beyond-live/CD.jpg)
Note: Primrose would also be around the same height as Zelda.Īs you can see, Primrose actually has a pretty good air mobility and jump height to compliment her combo game and generally light weight. With this Down B, she can summon the 7 other travellers who accompany her on her journey, using a roulette to choose which character to use- this means that she has two, count 'em, two roulettes to choose from- her Neutral B and Down B, so have fun with that!Īrtist not found! If you know the artist, please comment below!Īir Speed: 1.26 (Same as Zero Suit Samus)Īir Acceleration. Her Down B, while strong, is also reactable since it take a few seconds to charge. She gets a bunch of mileage from the use of a move such as Down Tilt up Up Tilt. Watch out off the stage, though!Īlso be careful for any combo setups. She also gets a lot of combos from her grabs, like Up Throw to Up Air, Down Throw to Forward Air, the likes.īe wary, for Primrose is very light! She can potentially fly off the stage from a charged Forward Smash from Mario from as low as 60 to 70%! Her Side B is actually quite laggy, meaning that if you don't hold your shield during the start of the move, it has the potential to completely miss, and then you can punish her with ease! Her power is also lacking without the use of Lion Dance, she is mostly a combo reliant character, meaning she doesn't have the easiest time killing on the stage. Primrose is very much a rush down character similar to that of Joker, she wants to go in and try to screw you up with either her quick aerials or ground attacks, maybe even her Side-B, Moonlight Waltz, to try and break your shield or deal a lot of damage.